Mob Loot
True Survival has tweaked several mob loot tables. Some are quality of life changes and some are progression-based.
TIP: New farms can be made!
TIP: New farms can be made!
End Progression
Emeralds are part of True Survival's end progression and has been more tightly woven with many of its mechanics. Some mobs will have a chance to drop emeralds. The chance for which depends on 3 factors:
Difficulty, Rarity, & Farmability |
Click here to learn more about
True Survival's end progression. |
Loot Tables
Mob |
Additions |
Changes |
Emeralds (Player kill condition) |
Bat |
Drops 0-2 of: Pumpkin/Beetroot/Melon seeds |
- |
- |
Blaze |
Drops 0-2 Fire Charges; +1 per looting. (Killed by player condition) |
- |
9% for 1; +3% per looting. |
Cave Spider |
- |
- |
6% for 1; +3% per looting. |
Creeper |
- |
- |
9% for 1; +3% per looting. |
Drowned |
- |
- |
6% for 1; +3% per looting. |
Elder Guardian |
Drops 1 "Sea Fragment" Click here to learn more. |
- |
- |
Ender Dragon |
Drops 1 "Cassette Tape"; Click here to learn more. Drops 1 dragon egg. |
- |
Drops 4-6 blocks. |
Enderman |
- |
- |
3% for 1; +3% per looting. |
Endermite |
- |
- |
3% for 1; +3% per looting. |
Evoker |
- |
- |
Drops 0-1; +1 per looting. Drops -1-2 blocks; +1 per looting. |
Ghast |
- |
Drops 1-2 ghast tears; +1 per looting. |
- |
Guardian |
- |
- |
6% for 1; +3% per looting. |
Husk |
Drops 0-2 sand; +1 per looting. |
- |
9% for 1; +3% per looting. |
Illusioner |
Drops 1-3 dragon's breath; +1 per looting. (Killed by player condition) |
- |
- |
Iron Golem |
- |
Drops 3-5 iron ingots. (Killed by player condition) |
- |
Magma Cube |
- |
- |
9% for 1; +3% per looting. |
Phantom |
- |
- |
9% for 1; +3% per looting. |
Piglin Brute |
- |
- |
12% for 1; +3% per looting. |
Piglin |
- |
- |
6% for 1; +3% per looting. |
Pillager |
- |
- |
3% for 1; +3% per looting. |
Ravager |
- |
- |
Drops -1-2 blocks; +1 per looting. |
Shulker |
- |
Drops 2 shulker shells. |
9% for 1; +3% per looting. |
Silverfish |
Drops 0-2 gravel; +1 per looting. |
- |
3% for 1; +3% per looting. |
Skeleton |
- |
- |
6% for 1; +3% per looting. |
Slime |
- |
- |
6% for 1; +3% per looting. |
Spider |
- |
- |
6% for 1; +3% per looting. |
Stray |
- |
- |
9% for 1; +3% per looting. |
Vex |
- |
- |
6% for 1; +3% per looting. |
Vindicator |
- |
- |
12% for 1; +3% per looting. |
Witch |
- |
- |
12% for 1; +3% per looting. |
Wither Skeleton |
- |
- |
Drops -3-1; +1 per looting. 12% for 1; +3% per looting. |
Wither |
Drops 3-5 ancient debris; +1 per looting. |
- |
Drops 4-6 blocks; +1 per looting. |
Zombie Villager |
- |
- |
6% for 1; +3% per looting. |
Zombie |
- |
- |
6% for 1; +3% per looting. |
Zombified Piglin |
- |
- |
3% for 1; +3% per looting. |